12 Oct NASCAR Heat Evolution Update #3
Posted at 13:23h
in Uncategorized
Below is the official list of features coming in the next update for PlayStation 4 and Xbox One. It has been submitted to Sony and Microsoft for approval and should go live by the end of next week.
NASCAR Heat Evolution Online
- Cars ghost out and are not collidable when driving backwards or parked in Normal Lobbies
- Cars ghost out and are not collidable and then are kicked mid-race when driving backwards or parked in Hosted Lobbies
- User can create simulation only lobbies with custom setups in Hosted Lobbies
- In Private Lobbies, users can modify race length and wear factor (Console-only)
NASCAR Heat Evolution Tracks
- Track surface improvements at Las Vegas
- Fence improvements at New Hampshire, Michigan, and Texas
- Fixed crazy bump at Chicagoland
- AI Improvements at Dover and Homestead
- Corrected the qualification rules at Indy, Michigan, and Pocono
- Superspeedway engine/car tuning (improved the RPM engine curve at superspeedways)
NASCAR Heat Evolution Visuals/Options
- Show position/lap in replay
- Added a screen adjustment feature in Options->Visuals
- Movie volume is now connected to SFX volume slider
- User can specify to Always Use Custom Setups in advanced options
NASCAR Heat Evolution Bugs Fixes
- Improved Yellow Flag sensitivity
- Fixed ordering of cars when pitting under yellow
- Fixed tire pressure labels in pitting options (LR and RF were swapped)
- Fixed bug where you could see “Custom AI level” when closing track settings, even if AI wasn’t set to Custom
- Fixed rare situation where user could get stuck at race day in multiplayer, without ever entering race
- Fixed issue that could cause performance hitches when playing spotter sounds
- Fixed issue where DLC wasn’t loaded if it was installed while the game was suspended
- The correct pit animation is displayed, taking into account how much fuel was remaining in the car
- Corrected scaling of damage (improved engine damage)
Miscellaneous
- Added 2016 NASCAR Next drivers (only playable in Quick Race mode)
- Performance enhancements when viewing season standings in UI and post-race
- Season standings only show the first 40 drivers
- Clarified that clutch only works with stick shift
- Speed points count up faster when earning a large number of points
- Players only get speed points for laps complete
System Specific NASCAR Heat Evolution Updates
- PS4: Thrustmaster TH8A shifter and clutch pedals now work correctly (shifter must be plugged into wheel to work)
- PS4: Fixed challenge videos so that they play the correct video
- Xbox: Added Duel mode with voice chat. (Duel mode is an online two-player quick-race mode. We have no plans to release this feature on other systems.)